The Fundraiser
The exciting fundraiser is not the one that hits the goal.
The exciting fundraiser is not the one that hits the goal.
The Fundraiser hands your seventh graders a committee and a real target: raise the net amount the trip needs. Over ten days they weigh vendor proposals, run the percentages, and feel the pull of the exciting event over the one the math actually supports. The teams who keep the numbers honest under pressure hit the goal. It is real budgeting with social friction built in.
See what your students get, and why it lands.
No mockups. Every page below is real, pulled straight from the files you download. Tap any one to see it full size.
A worksheet was never going to teach this.
Your seventh graders are not working through someone else's percent problems. They are a committee raising real money, weighing carnival against concert against a combo, each with its own costs, ratios, and risk. The exciting option looks best until the math is done. The teams who run the numbers before they fall in love with a plan reach the goal. That is percentages and proportional reasoning, with a target riding on it.
Tap to read the proposals
They are graded on their reasoning, not on how much they raise.
Here is what surprises teachers. A team that hit the dollar goal is not graded higher than one that fell short. The total is not the point. Students are assessed on the quality of their reasoning, traced through their own daily journal. A sound plan that hit bad luck scores higher than a reckless one that got lucky. That is how a seventh grader learns that the reasoning matters more than the result.
Tap to read the grading note
Let the workbook handle the math.
No seventh grader should lose the lesson because the budget math got away from them. The Fundraiser comes with a workbook that tracks costs, revenue, and the running net as the committee makes each call. They enter their choices, and the totals calculate on their own. Their attention stays on the real decision, which plan actually nets the goal, instead of on the arithmetic.
Tap to see the budget tracker
Every day is already scripted. You just run the room.
You do not need a finance background to teach this. The guide scripts every day, names what students will likely say, and gives you exactly how to respond. The vendors, the surveys, the contradiction, and the final plan are all written for you. You bring the facilitation. The simulation brings everything else.
Tap to read the teacher guide
The lesson plan is already written.
Every simulation comes with a fully editable, admin-ready lesson plan. Standards alignment, daily pacing, learning objectives, differentiation, and an assessment plan are already done, so you can hand it to an administrator or adapt it to your district template in minutes.
Tap to preview the lesson plan
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Everything you need to run it.
- An admin-ready lesson plan. A fully editable plan with standards alignment, daily pacing, differentiation, and assessment, ready to adapt to your district template. Included with every purchase.
- Eleven days of playbooks (Day 0 plus ten) that script every session.
- A student workbook that tracks costs, revenue, and the running net.
- Vendor proposals, a student survey, and role cards for the committee.
- Daily journals and a rubric that grade reasoning, not how much they raise.
- Scaffolded student files for the early days, for learners who need more support.
- Built on the PATIENCE framework: adaptive strategy and resisting social pressure.
Bring The Fundraiser to your classroom.
Ten days, fully planned, and a week of math where the careful plan wins.
Get this simulationPreview real pages from the simulation before you spend a dollar. No guessing, no surprises.