What it looks like in your classroom
Day 1, your students pick teams, get their roles, and receive their first scenario. They think it's a game. By Day 3, they're arguing with each other about strategy, checking math they weren't asked to check, and defending decisions they're not sure about. By Day 10, someone says something about their own thinking that stops the room cold. By Day 20, they don't want it to end.
You didn't lecture once. You were a true facilitator. Your students thought for themselves.